Thanks for stopping by my website!
In my cinema blog you’ll discover a variety of articles and information based on the experience I’ve gained working with a wide variety of cinema cameras over the years combined with my work as DP on projects ranging from high-end commercial spots for some of the worlds most recognized brands, to narrative projects, music videos, television broadcast. My portfolio can be seen on www.starcentral.ca
I’ve owned Sony super35mm cameras; F3, FS7, FS5, and currently own and shoot with the Sony PMW-F55 + R5 RAW module as my go to camera. I also often work with Blackmagic, RED, and Canon cameras as well.
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– Dennis Hingsberg
Coloring FS7 slog3 4K footage
While waiting for my Sony FS7 test unit to arrive from Vistek Toronto, I had a chance to get my hands on various files off the internet and found one in particular shot by DP Tuomas Hakal that I enjoyed grading and felt really showed some of the capabilities of what could be done with the footage from this new camera …
Video & Data Levels Demystified!
There can be a lot of confusion when it comes to use of video or data levels when recording with most cameras, including the Sony’s, and usually it rears it’s ugly head when it comes to the post production process resulting in everything from shifted levels, clipped signals, and just a mass of confusion that can leave you scratching your …
Roundtrip Workflow in Resolve and the F55
I am a huge fan of roundtrip workflows using Davinci Resolve and various NLE softwares! For one, when shooting 4K on the F55 in XAVC and especially RAW the files can be massive but often reduced to a very small fraction of the originals which then can easily be given to an editor, producer, etc.. as either dailies and for …
4TB of F65 4K footage available from film
A year ago the Blender Foundation released 4TB of F65 4K from their Tears of Steel film which is fully available for download from their website http://mango.blender.org. This is a CG heavy film so within the footage you’ll find a good mixture of scenes which include some green screen work as well as some motion tracking markers on characters in the …
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